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HyperX Cloud II vs HyperX Cloud III

HyperX Cloud II

HyperX

HyperX Cloud II

~$60

vs

Quick take: The HyperX Cloud II costs $10 less.

SpecHyperX Cloud IIHyperX Cloud III
Approx. price~$60~$70
Rating
TypeGaming HeadsetsGaming Headsets
Noise CancellingNoneNone
Battery (single charge)
Battery (with case)
Quick Charge
Codecs3.5mm wired, USB audio control box3.5mm wired, USB-C, USB-A
Bluetooth
MultipointNoNo
Driver Size53 mm53 mm
Weight320 g318 g
Water Resistance
Wireless ChargingNoNo
Transparency ModeNoNo
Spatial AudioYesYes
App EQNoYes

Pros & cons

HyperX Cloud II

  • Aluminum frame durability is legendary — owners report 6-10 years of daily use
  • Memory foam leatherette pads stay comfortable through marathon sessions
  • 3.5mm connection works on PS5, Xbox, Switch, PC, and mobile without adapters
  • Warm, bass-forward 53mm drivers suit action games well
  • Detachable noise-cancelling mic is fine for parties and Discord
  • Replacement ear pads are cheap and standard-sized
  • Frequently on sale around $50 or less
  • Sound quality is dated — fine for games, mediocre for music
  • USB box's virtual 7.1 surround is widely considered a gimmick
  • No software support, EQ, or firmware updates
  • Leatherette pads get sweaty in warm rooms
  • Mic is average by modern standards
  • Non-detachable main cable — a snag can total the headset

HyperX Cloud III

  • 10mm mic is consistently rated among the best on any gaming headset
  • Cleaner, better-separated sound than the Cloud II's dated tuning
  • Works on PS5, Xbox, and Switch via 3.5mm; USB-C/USB-A for PC and PlayStation
  • Same legendary aluminum-frame durability as the Cloud II line
  • Memory foam pads comfortable for all-day sessions
  • LED mute indicator on the mic tip removes hot-mic anxiety
  • DTS spatial audio and EQ via Ngenuity software on PC
  • Modest upgrade if you already own a working Cloud II
  • No wireless option at this price point
  • Leatherette pads run warm during long sessions
  • Fixed (non-detachable) cable is the most fragile part
  • DTS spatial audio requires PC software — consoles get plain stereo