Skullcandy Headphones
Skullcandy has 2 headphones on Headphone Ranker, priced from $25 to $140. The highest-rated Skullcandy pick is the Skullcandy Dime 3. Compare the full lineup below.
Skullcandy's two models are very different products. The Dime 3 ($25) is a thumbnail-sized earbud with multipoint, a physical button and built-in Tile tracking, which makes it the kind of pair you don't mind a kid losing. It has no app, though, so you're stuck with eight tap-and-hold combinations and three EQ presets, and owners report charging cases that die within weeks.
The Crusher Evo ($140) is about one thing: a slider that drives haptic bass drivers until the earcups vibrate against your head. Owners love it for hip-hop, EDM and movies, and at zero it's a normal warm headphone with 40 hours of battery. Neither model has ANC, the Crusher Evo has no multipoint, and its folding hinges are the known crack point.
Skullcandy
Wireless Earbuds
The Dime 3 is the rare $25 bud with multipoint pairing and built-in Tile tracking, and its thumbnail-sized shells fit small ears that bulkier budget buds can't. Sound is warmer and more balanced than the price implies, and three EQ presets (music, bass boost, podcast) cover the basics. The catch is that everything is button-driven: there's no app at all, so remapping controls or fine-tuning EQ isn't possible, and the multi-press combos take memorizing. Battery is a modest 8 hours per charge and 20 total, charging is USB-C only, and the mic is serviceable indoors but wind shreds it. The lanyard-equipped case feels featherweight to the point of flimsy, and IPX4 covers sweat, not submersion. These are the default cheap, cheerful, losable recommendation.
Best for kids, gifts, and easy-to-lose situations
Skullcandy
Over-Ear Headphones
The Crusher Evo exists for exactly one reason: bass you can physically feel. A slider on the left earcup drives Skullcandy's haptic 'Crusher' bass drivers, and at full tilt the earcups literally vibrate against your head — owners describe it as a subwoofer strapped to your skull, and for hip-hop, EDM, and movies it's genuinely fun in a way no flat-tuned headphone is. Dial the slider to zero and you get a surprisingly normal, decent-sounding 40mm headphone, and the app's Personal Sound hearing test tailors the tuning to your ears. Battery is a strong 40 hours with a 10-minute quick charge good for 4 more. The honest caveats: there's no active noise cancellation and no multipoint, which stings now that both are standard under $150, and long-term owners flag the folding hinges as the build's weak point. It also rarely deserves its $200 list price — it sells in the $110-145 range constantly, and that's the price at which owners say it's worth it. If you want accuracy, look elsewhere; if you want to feel the drop, nothing else at this price does what the Crusher slider does.
Best for Bass addicts who want to feel the drop, not analyze it
Skullcandy headphones: common questions
Does the Skullcandy Crusher Evo have noise cancelling?▾
No. It has no ANC and no multipoint, which owners say stings at $140 when both are common under $150. You're buying it for the haptic bass slider and the 40-hour battery.
Can you change the EQ on the Skullcandy Dime 3?▾
Only between three built-in presets (music, bass boost, podcast) using button presses. There's no app, so you can't remap controls, use a custom EQ or install firmware updates.

